
KinetiBall
Note: Make sure to read up on the actions before playing. The ball physics are a bit unintuitive as of now, so remember that you need to hold the direction you want to burst in. For example, if you hold up-right, your character will be able to bounce off the ground and will go diagonally up when bursting.
Stuck? Check out my walkthrough here!
Made in 9 days for the 88th Godot Wild Jam. If it lags, try the downloadable version!
Harness your momentum to go far and wide in this 2D collectathon platformer! With the help of your guardian spirit, summon a ball to build up speed and launch yourself high into the sky. Explore expansive levels using a variety of moves to get around, and try to collect every last clover!
- Make your own path through open levels, and collect clovers to progress!
- 17 clovers to collect in total! (As of now, 3 clovers are unobtainable due to bugs.)
- Inspired by legendary flash platformers from the 2000s
- Art, music, sfx, and code all made by yours truly ^^
- Levels made by Linktober!
Controls
WASD / Arrow keys - Move
Space / Z - Jump
Shift / X - Use ball
Gamepad
D-Pad / Joystick - Move
A - Jump
X - Use ball
Actions
Walk - Hold left/right
Run - Double-tap left/right
Jump - take a wild guess
Float - Press Jump key in the air
Bounce - Use your ball, and hold away from the ground when landing
Burst - Release your ball after a bounce
Swim - Hold any direction
Swim stroke - Press Jump key and hold a direction
Perfect swim stroke - Time your swimming for extra speed!
| Updated | 18 days ago |
| Published | 21 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS, Linux |
| Authors | aloelucidity, Linktober |
| Genre | Platformer |
| Made with | Aseprite, Godot, FL Studio |
| Tags | 2D, collectathon, Exploration, Godot, Pixel Art, Singleplayer, Speedrun |
Download
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Comments
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Actually peak, aside from feeling like my shoes are made of banana peels, and my double jump depending on vertical speed. And the fact that 2 clovers don't load properly. Great job!